Past Research Projects
Mark Grundland

Web: www.Eyemaginary.com
Email: Mark@Eyemaginary.com

 


How can image processing
express your imagination?

Now that computer graphics has become the tool of choice for illustration, it stands to benefit from an appreciation of the visual form that is not limited to photographic fidelity. Inspired by both art and perception, my work aims to enhance visual communication by extending the range of creative techniques available to artists and designers. At the crossroads of image processing, computer vision and visual art, my research seeks the algorithms to drive novel modes of artistic visual expression.

Automated Non-photorealistic Progressive Rendering for Image Compression

Computer Visualization of Quasicrystals

Genetic Algorithms for Geometric Primitive Detection

Visualization in Number Theory

VoronoImage: A Virtual Stained Glass Workshop

Visual Simulation of Fire


 

Automated Non-photorealistic Progressive Rendering for Image Compression
supervised by Dr. Neil Dodgson at the Rainbow Group of the Computer Laboratory, University of Cambridge (2001)

Abstract: We demonstrate the generation of a wide variety of real-time expressive image rendering styles, ranging from a hand-painted look to an inlay mosaic, by applying geometric subdivision as well as parametric procedural textures to Voronoi spatial partitions. This approach of image reconstruction from scattered color samples provides for an efficient multiresolution image representation. It supports a smooth transition between successive levels of visual abstraction. Its principal application is progressive image compression. By shifting the viewer's expectation from a photograph to a painting, artistic control over the appearance of the compression artifacts may help to improve the perceived visual quality of a highly compressed image.

Seminar: Automated Artistic Image Rendering

Paper: Stylized Rendering For Multiresolution Image Representation

Play: Progressive Image Rendering QuickTime Movies: "Adaptive Voronoi Diagram", "Lighthouse", "Autumn", and "Lena"


Computer Visualization of Quasicrystals
for Dr. Jiri Patera at the Centre de Recherches Mathématiques, Université de Montréal (2000)

Seminar: Generating Aperiodic Tilings Using Quasicrystals

Paper: Image Sampling with Quasicrystals

View: Quasicrystals Experiments


Delaunay triangulation and Delaunay graph of the quasicrystal point set defined by the H2 Coxeter Group.


Genetic Algorithms for Geometric Primitive Detection
with Youenn Fablet for the Pattern Recognition Course at the School of Computer Science, McGill University (1999)


Visualization in Number Theory
for the Number Theory Course at the Department of Mathematics and Statistics, McGill University (1999)

Source: Luc Devroye's Random Trees


Binary tree of a sequence of random numbers.


Binary tree of the sequence of fractional parts of n*Sqrt(2).


VoronoImage: A Virtual Stained Glass Workshop
with for the Computational Geometry Course at the School of Computer Science, McGill University (1998)

Abstract: VoronoImage is a program for the Macintosh which demonstrates an application of computational geometry to rendering a picture into an image resembling a stained glass panel. The technique works through generating a partition tree representing a fractal arrangement of discreet Voronoi diagrams, where each Voronoi polygon is recursively subdivided into a Voronoi diagram. The Voronoi diagrams are calculated using a fast Euclidean distance mapping algorithm.

Visit: The VoronoImage Website: Technique and Results

View: Godfried Toussaint's VoronoImage Gallery


Visual Simulation of Fire
with Andrew Sacamano for the Computer Graphics Course at the School of Computer Science, McGill University (1997)


Real-time candle flame animation running on a 25MHz Mac.


 

 


Copyright © 2004 Mark Grundland. All rights reserved.